Launched about two years ago, the first Studio One version impressed with its maturity. The program was stable, practical and well thought-out. It had almost nothing to envy the leading sequencing tools. Studio One has gone a long way since the first version: it was dramatically enhanced in v1.5 and now comes back with a really amazing version 2. Let’s check it out.
Never change a winning horse! Once you install the software and the numerous plug-ins and sound banks included, you’ll find a familiar user interface. In fact, the philosophy of the product didn’t change much: the software distinguishes between a Song (single song to be recorded/edited/mixed) and a Project (which can include several songs for mastering tasks, for example).
Based on this philosophy, the product is organized in three different parts: Start (to create or open a Song or a Project, to access the setup options of the application, to load updates or to get news about the product), Song (to record, edit and mix a song), and Project (to master and export one or several songs, or even a full audio CD). You’ll obviously use the Song mode the most, which is also the one that has the most comprehensive features.
The layout of the GUI is still the same. On the right-hand side you have a Live-like browser that allows you to browse your audio/MIDI files, plug-ins, ReWire apps like Reason, and all their presets (via category, manufacturer or a search engine). On the left-hand side you have a track inspector. In the middle is the arrange window. The lower part of the screen is dedicated to the edit window, which displays either the audio editor, the piano roll or the mixer. Each of these components can be collapsed and you also have the possibility to move the editor and mixer windows freely, regardless of the position of the main window. This can come in very handy, for instance, when you want to display the main window permanently on a second screen… The Project GUI is still the same: besides a pre/post-fader stack of inserts, it includes an area dedicated to the waveform of your different songs and several large-sized displays for the frequency spectrum, the main level or the stereo field.
In short, the new features are not visible at first sight and you’ll have to dig deeper into the software to discover them.
One click away from groove
That’s it? Nothing new? On the contrary, you get lots of new features, starting with a crucial one: you can now manage comping tracks, which wasn’t possible before in Studio One. In v1.6.5 when you recorded in loop, the software recorded all takes and then allowed you to generate a new track for each of them. Although this function is still available (via the “Unpack to Tracks” option), you can also extract the takes to different Layers, which is more convenient for future processing. You can solo each layer and you have the possibility to select a segment of a take with a single click in order to create a comping track with the best segments of the different takes. The software adds an auto-crossfade to avoid audio artifacts when placing segments from different takes side by side. It is also worth mentioning that this feature can be used with grouped tracks (which can be especially valuable for drum tracks). This is certainly nothing revolutionary and you can find similar features in most competitor products. However, it is very well achieved in Studio One so it is very welcome!
Among the new audio features, you’ll also find the many advanced options for sync and quantization tasks. Although v1.6.5 already gave you the possibility to quantize audio clips by splitting them in as many sub-clips as required taking transients as reference, the new Studio One version makes this process much easier because it can now detect transients automatically. This feature is extremely easy to use and very useful for groove extraction and quantization tasks. It can even operate in the background without you noticing a thing or needing to start or set the transient detection.
To quantize an audio clip, just select it and press Q. The quantize function can be edited and is available in different modes: Time Stretching or Slicing (like in REX, segments are more or less spaced out instead of being stretched). Are you afraid that a very strong quantization might give robotic results? Press Alt + Q instead of Q to quantize 50%. It’s in such details that Studio One makes the difference. True, all sequencers allow you to quantize more or less strongly, but only a few provide you with a clever 50% quantization that is accessible with a simple shortcut. And not every sequencer indicates (with colors) which segments of the audio file are affected by the quantize function, so you can check the precision of the processing and make fine tuning manually if needed. It may not seem much but such features are quite valuable in terms of efficiency: you save one click here and there, so in the end you work quicker and more effectively.
The Groove Extraction function is also very easy to use: simply drag and drop a MIDI/audio clip into the quantize window and you have a new groove preset that you can use as a reference. Now drag and drop the groove into the sequencer to create a MIDI file automatically so you can assign it freely to any virtual instrument…
Once again PreSonus tackles a flaw that was present in the first Studio One version and does it in a very clever way. But there is something even better in this new version: it’s called Melodyne.
Now let’s take a closer look…
There is only one conclusion: Bravo! With this second version, Studio One hits the nail on the head and could turn the very quiet market of standard DAWs upside down. It’s true that Studio One does nothing that competitors can’t do, but it often does things better (i.e. simpler) while being perfectly reliable and stable (not one single crash during the two months we needed for the review). And this ease-of-use has a huge impact on user’s creativity because going from the idea to actually making it real is shorter and easier — everything flows. You stay focused on what you have to do, instead of thinking about how to do it. When you want to make music, it’s not normal to spend half the time with useless signal routing and menu search tasks. This is the main problem that the developers at PreSonus have tried to tackle — and all other sequencer manufacturers will have to take notice as well if they don’t want to lose clients. Not to mention the great value added by integrating Melodyne into Studio One, which bears no comparison with the poor quality algorithms developed by its competitors…
Apart from these essential features, we also appreciate PreSonus’ commitment to develop a modern sequencer: excellent SoundCloud integration, user resource sharing, etc. It certainly has still a long way to go. Some missing features must be added (especially OMF support or any other solution that makes it easier to exchange files with other sequencers) and Studio One can be improved in many aspects, but PreSonus is on the right path.
Now, let’s talk about the pretty aggressive price ranging from $49 to $319, depending on the version. In order to match every budget, the different versions omit several features. Basically, the main difference between both Artist and Producer versions is that the first one doesn’t support third-party plug-ins or MP3 files. Moreover, the sound banks provided with each version are different. The Pro version includes many more features than the Producer version: more plug-ins (Open Air, IR-Maker, Multiband Dynamics), external hardware effects support via the Pipeline plug-in, Soundcloud integration, Quicktime video format support, 64-bit processing, and especially the mastering section of the program, plus Melodyne Essentials (provided as a trial version in Artist and Producer) and the Komplete Elements bundle.
Considering that Melodyne Essentials and Komplete Elements are sold for $150, the Pro version is certainly the best value for money. Personally, I’m not sure if such a wide product range is useful: an “Artist” version without SoundCloud integration or MP3 and third-party plug-in support seems a bit cheap. I guess it would be more clever to have only two versions: Producer and Pro… Anyway, I suggest you to buy the Pro version. You’ll save time and money.
And if you hesitate with other allround sequencers around, I recommend you to download the demo version from PreSonus’ website and try it out. Compare it with the trial versions of competitor products — if they are available — and make your own opinion. Some products will attract your attention due to their effect/instrument bundles (Sonar, Samplitude), others due to their incredible value for money (e.g. Reaper). However, I’m pretty confident about how Studio One will rate as soon as you stop reading the specs and start making music with it.
2012 Safe Bet Award
- Practicality and simplicity for music creation
- Stability (not a single crash in two whole months)
- Very good value for money
- Excellent Melodyne integration
- Excellent SoundCloud integration
- Great freeze function
- Track comping
- Audio quantize and groove extraction
- FX inserts into clips
- Easy routing management via Folder Tracks
- Track List, which makes it easier to browse complex projects and create MIDI tracks
- New indicators in the mastering section
- DDP support
- OpenAir and IR-Maker
- Ampire revisited
- Well thought-out Music Loop format
- Resource sharing between users
- Melodyne Essential and Komplete Elements provided with the Pro version
- Some fonts are too small
- We wish the GUI was customizable (macros, keyboard shortcuts, skins, etc.)
- No OMF support
- No de-esser nor Transient Designer, improvable instrument bundle in both Artist and Producer versions (Komplete Elements is missing)
- Both Artist and Producer versions could be replaced by a single $149 version with MP3 and SoundCloud support…